Posted by Mertcan Çezik 10 months ago
Hi, I'm just wondering about a slight discrepancy between two pages on the site. The Terms & Conditions of the Monthly Contests - https://www.kongregate.com/monthly_contest_rules - says: `(2) Submission must be integrated with the Kongregate Statistics API as of the end of the Contest Period.` However the Kongregate Submission Checklist - https://docs.kongregate.com/docs/submission-checklist-1 - says : `Statistics Initialized stat is being submitted. ... Note: As this may modify the game's rating, any games using this service will be excluded from monthly contests.` How does submitting Stats modify the game rating? I'd like to enter the contest on a recent submission to the site, but given this conflicting information I'm not sure how to proceed. Cheers!
Posted by Ashley about a year ago
Posted by Stormgate about a year ago
Dear Kong support, I developed for Newgrounds quite a long time now, and I just made the jump to Kongregate because I hear many a good things about this site. I had some troubles with the Kongregate shell (my games were windowed + scrollbars) but I fixed all those things. However, my newest game Foreign Frugglers is not visible at the 'Hot New Games' tab, how can I get in there? I heard games should be judged and approved first? Ahwell here is the game link: https://www.kongregate.com/games/UltimoGames/foreign-frugglers Best Regards, Timo Visser (Ultimo Games)
Posted by Timo Visser about a year ago
Hello Let's say i register the 2 events needed for checking ads availability and i call "initializeIncentivizedAds". I receive the adsAvailable event and i start showing ads to players. At one point i receive adsUnavailable and i'm unable to show ads. My question is: In the same session (without refreshing), the API will send again adsAvailable event if new ads are available ?
Posted by Soare-Nita Alex about a year ago
Posted by Trevor Jacob Eshleman 2 years ago
Hello, I've made the switch to Unity and I'm currently working on a WebGL game, and I'm wondering what options I have for saving player data (scores, settings, etc). I'm hoping to get a suggestion or two. I've NEVER created a back-end server before, and I know that's an option, but does Kongregate allow me to access an external server from their website? Any ideas or suggestions for how to handle saving / the back end of my game? Thanks,
Posted by John Timpson 2 years ago
From Unity version 2017.2 Application.ExternalEval is obsolete. Thus the documentation here: https://docs.kongregate.com/docs/unity-api is outdated. If someone could provide a very simple example of calling setupAPI and submitting a score I would be very grateful!
Posted by Mikael Högström 2 years ago
My game code automatically handles adjusting to the current window size. But when my game is running on kongregate.com, the game window doesn't increase in size when I press the Cinematic Mode button. Is there a way I can specify the width and height to use for Cinematic Mode or something else I need to do to get this to work? Note that my auto-resizing code does work when I run my game in a browser outside of Kongregate and when I run it on Facebook as a canvas app.
Posted by Angelo Laudon 3 years ago