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Quick Question About Uploading + Best Practices (HTML5/WebGL)

Hi everyone, I’m going through the Kongregate developer documentation and preparing to upload an HTML5/WebGL game. The guides are really helpful, but I wanted to confirm a couple of things before I submit anything for approval.

Recommended dimensions: Is it still best to keep the game under a “laptop-friendly” size so it works well in cinematic mode and smaller screens? If there’s a current sweet spot you recommend, please share.

SSL / mixed content: If my game loads assets (images/audio) from external sources, is there anything specific I should double-check to avoid mixed-content issues once the game is served through HTTPS?

Iframe vs direct upload: For HTML5 games, would you generally recommend uploading/hosting directly on Kongregate versus using an iframe and hosting on my own server? (Mostly asking from a stability + update workflow perspective.)

Also, slightly unrelated, but I’ve been researching consumer-complaint content for a separate project and keep seeing searches like 72 sold lawsuit trending if anyone here has experience with building SEO-safe informational pages inside a game dev portfolio/blog, I’d appreciate any tips on structure and compliance.

If anyone has a simple checklist they follow before publishing, I’d love to hear it. Thanks in advance!