How can I increase the size of my game window in cinematic mode?

Posted in WebGL / HTML5 by Angelo Laudon Thu Sep 29 2016 21:49:24 GMT+0000 (UTC)·Viewed 359 times

My game code automatically handles adjusting to the current window size. But when my game is running on, the game window doesn't increase in size when I press the Cinematic Mode button. Is there a way I can specify the width and height to use for Cinematic Mode or something else I need to do to get this to work? Note that my auto-resizing code does work when I run my game in a browser outside of Kongregate and when I run it on Facebook as a canvas app.
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